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Rectangles and Extension functions
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4
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554
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February 27, 2024
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Populating a vertexBuffer with a compute shader
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0
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235
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February 22, 2024
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Kotlin-based shader language
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10
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1098
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February 20, 2024
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How to use OrbitalCamera and OrbitalControls in only some parts of your program?
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4
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816
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February 8, 2024
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Loading 3D lines from an OBJ file
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0
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212
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February 7, 2024
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Infix fun Shape.union(Shape)
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4
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231
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January 1, 2024
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Parallel Reduction in Compute Shaders
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0
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828
|
December 19, 2023
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Planar reflections and stencil buffers
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0
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251
|
November 14, 2023
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Screenshots without GUI
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2
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307
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November 6, 2023
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BackIn Easing function
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5
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273
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November 1, 2023
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Geometry Shader support in Shadestyle
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3
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378
|
October 31, 2023
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Drawing and modifying SVG's
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6
|
316
|
October 27, 2023
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Compiling for Android app
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1
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351
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October 12, 2023
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Example of an audio player with FFT
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1
|
433
|
October 12, 2023
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How to read from a VertexBuffer?
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4
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281
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September 18, 2023
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Updating panel elements during runtime
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1
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243
|
August 28, 2023
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Improving the guide
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9
|
543
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July 24, 2023
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AMD Ryzen CPU and Nvidia RTX 40 GPU on Win10 crashing
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6
|
965
|
July 23, 2023
|
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Drawing on a Retina / HiDPI Screen
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4
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347
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July 16, 2023
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Shadertoy to OPENRNDR shader converter
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7
|
541
|
July 14, 2023
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How do I lock the cursor to the window?
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5
|
477
|
July 11, 2023
|
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Converting font characters to contours
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4
|
578
|
June 19, 2023
|
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Test if a point is inside a Shape
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2
|
790
|
June 18, 2023
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New: next-version branch in openrndr-template
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0
|
267
|
June 2, 2023
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VideoPlayerFFMPEG buffer issues
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3
|
319
|
May 26, 2023
|
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Locations of created executable jars?
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2
|
335
|
May 2, 2023
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Simplify the project view by using scopes
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0
|
258
|
April 28, 2023
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How to export 3D geometry to SVG
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4
|
488
|
April 25, 2023
|
|
Live stream: Creative Coding With Kotlin and OPENRNDR
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3
|
321
|
April 26, 2023
|
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Read/write Stencil buffer and pass to glsl filter
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4
|
509
|
April 20, 2023
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