About the OPENRNDR category
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0
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325
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October 31, 2019
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Experimentos || Creaciones || Exploraciones
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3
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37
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April 4, 2024
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Modifying contours with ContourAdjuster
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0
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39
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March 31, 2024
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Warning! macOS 14.4 might break OPENRNDR (Java/JVM)
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0
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61
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March 24, 2024
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Support for multiple windows?
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8
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80
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March 27, 2024
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Keeping your code compatible with recent changes
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3
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88
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March 25, 2024
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Compare sections of two images
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2
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55
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March 11, 2024
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Running OPENRNDR on Raspberry Pi 4
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4
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979
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March 10, 2024
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Wrong circle size when scaled in renderTarget
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4
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74
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March 2, 2024
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In Conversations - live coding and chatting about OPENRNDR [📺 video]
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16
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852
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October 12, 2023
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OPENRNDR pen plotting tricks (Axidraw etc.)
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14
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3449
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March 1, 2024
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Populating a vertexBuffer with a compute shader
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0
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98
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February 22, 2024
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Doodles Wall c[_]
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182
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8207
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February 20, 2024
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Kotlin-based shader language
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10
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655
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February 20, 2024
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How to use OrbitalCamera and OrbitalControls in only some parts of your program?
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4
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648
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February 8, 2024
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Loading 3D lines from an OBJ file
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0
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73
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February 7, 2024
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OPENRNDR guide for offline reading
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4
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373
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January 24, 2024
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Infix fun Shape.union(Shape)
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4
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117
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January 1, 2024
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Parallel Reduction in Compute Shaders
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0
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157
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December 19, 2023
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Planar reflections and stencil buffers
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0
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117
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November 14, 2023
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Screenshots without GUI
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2
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155
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November 6, 2023
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BackIn Easing function
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5
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151
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November 1, 2023
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Geometry Shader support in Shadestyle
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3
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189
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October 31, 2023
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Drawing and modifying SVG's
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6
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165
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October 27, 2023
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Camera2D on a renderTarget (mixing items affected and not affected by a camera on the same program)
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0
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156
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October 19, 2023
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Compiling for Android app
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1
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184
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October 12, 2023
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Example of an audio player with FFT
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1
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237
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October 12, 2023
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How to read from a VertexBuffer?
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4
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184
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September 18, 2023
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Updating panel elements during runtime
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1
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183
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August 28, 2023
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Aligning text in drawer.writer
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3
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312
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August 4, 2023
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